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Simon the sorcerer 2 copy protection
Simon the sorcerer 2 copy protection










simon the sorcerer 2 copy protection

Immediately we meet a new character by the name of Runt, who manages to resurrect Simon's old nemesis Sordid. The images you are greeted with seem to resemble a full-blown prologue rather than a few small animations interspersed with credits to set the scene as was seen in the first installment. Yet despite all these recognizable elements, there's something more grown-up about what you see. The music that made Simon 1 what it was strikes up and the same 256 colors fade onto the screen. Within a second of starting Simon 2, you know where you are. My firm belief in life is that "if it ain't broke don't fix it." Don't get me wrong I realize that change can be a good thing - after all, we wouldn't have the SCUMM engine if someone hadn't thought "typing in verbs is such a waste of time," and just look at Day Of The Tentacle compared to Maniac Mansion, But I have to say I was most relieved back in 1995 to fire up my copy of Simon the Sorcerer 2: The Lion, The Wizard and The Wardrobe and be greeted with something very familiar.

simon the sorcerer 2 copy protection

I like the "Golden Age of Point & Click" and I like the fact that Linkin Park's second album is just Hybrid Theory part 2.

simon the sorcerer 2 copy protection

Well, you pretty much have two options: either make something cutting edge and supremely different, but run the risk of it being a crashing failure or, stick with what you know and do an almost exact replica.

#SIMON THE SORCERER 2 COPY PROTECTION SERIES#

So if you were Adventuresoft, what would you do? You have a successful first part of a series that has become popular with people all over the world, you have already hyped up the sequel with the end sequence of the first game, and you probably have a far more impressive budget for production.












Simon the sorcerer 2 copy protection